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Nikolas Bigger
Nikolas Bigger
3D Environment/Prop Artist
East Lansing, United States of America

Summary

MSU student studying game design.

-proficient in modeling in both Maya and Z-brush
-experienced in Unity and Unreal Engine 4
-experienced in Substance Painter/Designer
-some understanding of coding in C# and Python

Skills

3D ModelingDigital SculptingPBR TexturingProcedural TexturingUV MappingLightingPhotogrammetryWorld BuildingLevel Design3D Animation

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Unreal Engine
Unreal Engine
3DF Zephyr
3DF Zephyr
Photoshop
Photoshop
After Effects
After Effects

Experience

  • 3D Artist at Games for Entertainment and Learning (GEL) Lab
    East Lansing, United States of America
    May 2019 - Present

    Worked in all aspects of the 3D art pipeline to produce two educational VR games for two clients. The first game was a budget management game developed for the Oculus Quest. We produced this game for the Michigan State University Federal Credit Union. The second game was a medical training simulation that helped medical and veterinarian student practice antiseptic procedure and was developed for the HTC Vive.