Excited to share my latest environment piece! I wanted to focus pretty heavily on creating modular props and tiling textures during this project and I think the scene turned out well only using a few assets. I also got to learn a lot of new in engine tricks to add variety to the scene like using spline meshes to procedurally generate wiring and decals to add variety to repeating textures. I'm particularly proud that I was able to get the lighting pretty close to that of the concept.
Concept by: Dong Yan
https://www.artstation.com/artwork/68nkdw